The 2025 State of Unreal gave us some long-awaited updates on the tech powering The Witcher 4, and while I was picking my jaw up from the floor, something new found its way onto my screen—a bizarre ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
Among the familiar names on the line-up of this year’s Unreal Build: Virtual Production summit — Netflix, Paramount, Industrial Light & Magic — was a relative newcomer. L.A.’s AMGI Animation Studios ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
The recent State of Unreal presentation showcased the myriad of impressive games being built in Epic’s cutting-edge engine, including the near photo-realistic cinematic trailer for Marvel 1943: Rise ...
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
Unreal Engine has dropped the 5.4 update at GDC 24, and the presentation showcases stunning visuals, optimized workflows, and powerful features. This new update focuses on three key areas: ...
As part of Epic Games’ Virtual Production Week, Reel FX gave a behind the scenes look today at how they are using the Unreal Video Game Engine to animate their Netflix series, Super Giant Robot ...
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