Roblox has been around for a long time. The online game platform first launched in 2006 — just two years after vanilla World of Warcraft hit (the first time) and three years after Second Life, a ...
At its annual developer’s conference, Roblox detailed its near-future plans to expand beyond its identity as a game platform for kids. The company is already pushing into new demographics — Roblox ...
Avatar faces will be able to move more naturally than ever before. Roblox users will soon be able to give their avatars facial expressions that mimic the player’s own, the platform announced today.
In an announcement blog post released by a Roblox employee to the community's DevForum, they also teased the possibility of adding this feature to the platform's Avatar Shop later this year for their ...
Roblox said it is rolling out voice chat for those who are 13 and older on its user-generated content platform. The company believes in creating meaningful connections for its players, and so it hopes ...
The Roblox team discusses how the additions point to where Roblox is starting to flex across platforms, into VR, and eventually maybe AR too. I started with CNET reviewing laptops in 2009. Now I ...
Roblox doesn’t want to create the metaverse, the universe of virtual worlds that are all interconnected, like in novels such as Snow Crash and Ready Player One. Instead, it wants its users to create ...
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