Gabe Newell, president of Valve Software, believes that Microsoft made a serious mistake releasing DirectX 10 for Vista only, excluding Windows XP. I have to agree with Newell. According to an online ...
We've been waiting for the first DirectX 10-capable game to appear, anything really. Windows Vista has been available for almost half a year, and we've been wasting our GeForce 8800 GTX's precious GPU ...
DirectX is an often-misunderstood platform. Introduced in 1995 as a way to convince DOS game developers to move over to Windows, DirectX provided an application programming interface (API) that ...
The Aero desktop effect in Windows 7 (or, more specifically, the Desktop Windows Manager, also known as the Desktop Windows Manager) will make use of the DirectX 10.1 API in order to improve ...
Company of Heroes was created as a DirectX 9 game with the plan to add DirectX10 support in the future; the game will likely not be as impressive as games entirely created with DirectX 10 in mind, ...
Brent from [H]ard|OCP / [H]Enthusiast has written an article regarding DirectX 10 and how it will impact gamers next year when Vista finally ships. There are some major changes coming with DX10, and a ...
We got a chance to fiddle with both the DirectX 9 and the DirectX 10 improvement, which boasts improved graphics and effects over both the DX9 and Xbox 360 version. We started with the DX9 version, so ...
Hey, Microsoft! Where's all that graphical excellence you promised us with Windows Vista and DirectX 10? That's probably what a lot of us are wondering after we eagerly snapped up copies of Windows ...
Page 2: What's new in DirectX 11? Page 3: Scope, Test Setup & Methodology Page 4: Aliens vs Predator: Image Quality Page 5: Aliens vs Predator: Performance & Verdict Page 6: BattleForge: Image Quality ...
If you play PC games, you've probably heard about something called DirectX — it's hard to miss, because when you install a new game on a PC a dialogue box usually pops up that asks whether you'd like ...
The Problems with DX9 to be solved: As with previous versions of the API, development of DirectX 10 was not done solely by Microsoft. Microsoft worked with game/application developers, hardware ...
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