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First, you can provide member functions for that, just like all the other operations of the base class. For example, Shape_draw_vcall () shown in the video, dereferences the “me” pointer to get the ...
I'm trying to cast my function to an int, add an offset, and cast it back to a function pointer (I don't plan on calling the pointers).
I'm trying to use an iterator of a vector of pointers to objects of a class I've written, to proceed through each object in the vector and call a member function of that object. It's not working ...
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