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If only every random scroll through Reddit was as productive as the one that changed Clair Obscur: Expedition 33 lead writer ...
The general consensus of pretty much everyone who gets their hands on Clair Obscur: Expedition 33 is that it's pretty dang ...
Clair Obscur: Expedition 33 has a distinctive French style from its Montpellier-based developer Sandfall Interactive, but originally it was very different.
The mysterious white-haired man who massacred much of Expedition 33 earlier in the story appears after an intense boss fight.
Sandfall's CEO admitted that he felt a little burned out by JRPGs and talked about the dilemma with turn-based gameplay.
"This game was very different. The gameplay would have been similar, but the story was completely different. It was set in a steampunk Victorian England with zombies, aliens, and various things," ...
Expedition 33” is a surprise hit made by a small team that’s being celebrated by even the president of France. Its creators ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Broche, who founded Sandfall Interactive after his tenure at Ubisoft, recently commented that getting approval to develop ...
Expedition 33’s score is just as beautiful and haunting as the game's world itself, already achieving 1.5 million streams.
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...