From vintage sci-fi from decades ago to modern animation, let's turn the gears to pinpoint the best steampunk movies of all ...
Now Playing | Searching for love, revenge, and intrigue in Mistonia's Hope: The Lost Delight, my latest otome obsession ...
Over the last few years, the GameCube has been the 6th gen console that’s received a reappraisal as a little wonder with a brilliant, experimental library that deserves more love. But man, I’m still ...
Joining a discussion among devs on X, Pocketpair CEO Takuro Mizobe recently shared some tidbits about how the company hires ...
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
With AI helping tackle these time-consuming processes, teams can iterate on core gameplay loops more rapidly and with greater ...
In a new video on his YouTube channel, Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
The developers at Wildlight Entertainment, the studio behind Highgaurd, had worked under a big umbrella before; the studio’s founders created Titanfall and developed Apex Legends under publisher EA, ...
Zach McKay is a writer from the United States, and a game lover since he stole his dad’s N64 controller to play Ocarina of Time. He has been playing video games for the better part of 25 years and ...
How Gresham Smith's real-time, game-like space planning platform blends hands-on layouts with instant digital feedback—making design faster, clearer, and more collaborative.