Abstract: This research addresses the challenge of estimating bathymetry from imaging sonars where the state-of-the-art works have primarily relied on either supervised learning with ground-truth ...
Abstract: Traversing terrains with sparse footholds like legged animals presents a promising yet challenging task for quadruped robots, as it requires precise environmental perception and agile ...
A simple experiment using Perlin noise to generate and visualize terrain in Raylib. It maps noise values into smooth, natural heightmaps for exploring procedural generation and rendering.
This repository is a code release for our CVPR 2019 workshop paper accepted in Workshop on Autonomous Driving. In this work, we study 3D object detection directly from point clouds obtained from 3D ...