OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos ...
When doing server-side rendering, in contrast to client-side rendering the content of a webpage is prepared on the server and by the use of hydration made usable by the client.
AMD has confirmed that it could make a limited-edition 16-core Ryzen X3D CPU with 3D V-cache on all 16 cores, and that it’s going to analyze whether it’s worth it, but that it thinks it will ...