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Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
As if impressive Steam concurrent player numbers and Bethesda’s own announcement of 4 million players wasn’t enough to cement it as a hit, The Elder Scrolls IV: Oblivion Remastered is already the ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
If you're the type of person who values a solid start in an RPG above all, then you might want to acquaint yourself with Oblivion: Remastered's best items. Some of these, includin ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
The talk of the town currently in gaming is Bethesda's The Elder Scrolls IV: Oblivion Remastered, but it might not be the ...
Oblivion designer (plus Shivering Isles design director and Skyrim lead designer) Bruce Nesmith, who left Bethesda during the development of Starfield, has also laid eyes on the remaster ...