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As a fight with credit card companies over adult games leads to renewed concerns about censorship on Steam and even on indie ...
Last month, Yoko Taro confirmed he was the creative director of a brand-new Square Enix game, during a press conference for Nier Replicant ver. 1.22474487139.
"I read the Japanese article and a part of me was thinking maybe Yoko Taro will read this," he explains. "Yeah, maybe. It was like a fantasy in my mind! I didn't expect him to actually notice this.
Steam recently began to prohibit games that violate the "rules and standards" of payment processors and banks. It's a move ...
Games JRPG Nier: Automata After teasing Nier 3, Nier: Automata creator Yoko Taro signs up for some brutal irony: an AI telling him to stop posting on social media and start writing games that make ...
Yoko Taro was also asked by Famitsu’ s chief editor if he’d do a NieR remake if he has enough time, to which he responded with “I would do anything if I get the money for it.” ...
During today's Nintendo Direct presentation, we got our first proper look at Yoko Taro's upcoming card-based RPG, Voice of Cards: The Isle Dragon Roars, which we also learned is coming to Nintendo ...
Meet YOKO TARO, Atsushi Ohkubo, & JIN event will take place on Sunday, October 1, and will start at 6pm PT/9pm ET. That translates to Monday, October 2, at 2am BST/11am AEST.
Yoko Taro, superfan: First, I’d like to talk about how the music synchronizes with what is happening on the screen. Iuchi-san, the planner and director of Ikaruga, was also in charge of making ...
Nier director Yoko Taro doesn't want to just be another player in the gacha game space, and he had a lot of thoughts to share about mobile games. By Michael Higham on May 17, 2021 at 12:41PM PDT ...
Taro Yoko isn't quite as weird as the games he makes, but he's working on it. He doesn't like his photo being taken, so he puts on an elaborate custom mask of one of Nier 's characters for every ...
When Yoko Taro describes his sarcastic yet honest vision of an alien invasion, where creators are “forced to make a living developing games in that low-tech environment,” he concludes: “I ...