After Dark Souls 2, Code Vein 2 is arguably the most conflicted I have felt while playing a Souls-like RPG. The game gets a ...
Creative Bloq on MSN
How to use 3D models in concept art
Misa Steinmetz explains how she incorporates 3D techniques into her 2D workflow.
Xbox has been having a hard time selling consoles lately, and it didn't get any better over the 2025 holiday quarter.
Graphics in games don’t improve in a steady, gentle slope. They jump. Someone ships a look that feels like it arrived from five years ahead, and then everyone else has to scramble to match it, ...
Tata’s latest update to the affordable Punch shows that even entry-level cars can offer more than the basics. The facelifted Punch features sharper styling and a more capable powertrain. Still, the ...
Do landscape shots always have to be static? If you think about it, you'll realise that they're often not and by introducing movement, you're able to capture something much more interesting. If you ...
We discuss the impressive scale and ambition of upcoming open-world pirate RPG Sea of Remnants with the game’s creative director. I go hands-on with the upcoming free-to-play pirate RPG Sea of ...
The Oppo Reno15 Pro (mini) comes with ColorOS 16 on board, the company's overlay running on top of an Android 16 core. Oppo promises that the new Reno15 series will receive 5 years of major ColorOS ...
Welcome to the Unreal Quest 3 Scene Sample project! This repository provides a complete example of how to create a passthrough experience in Unreal Engine for the Oculus Quest 3 and introduces a ...
This guide provides instructions on how to fix stuttering issues in Unreal Engine 4 - 5 games. Follow the steps below to resolve stuttering and improve performance.
SUPER BOWL I chatted with David Silverman, a freelance photographer who has been with the New England Patriots for 34 years, about his plans for the Super Bowl ...
Opinion Two of the most famous frames in sports history: one the impact of a devastating punch; the other, the immediate aftermath. Proof that the decisive moment isn’t always the climax of the action ...
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