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Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
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Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
One of the developers on Skyrim comments on the frequent loading screens found in Bethesda games, explaining why they still ...
If you're the type of person who values a solid start in an RPG above all, then you might want to acquaint yourself with Oblivion: Remastered's best items. Some of these, includin ...
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While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to escape the confines of Cyrodiil to explore Valenwood, Skyrim, and even ...
Oblivion remaster has been a smash hit, but the game's loading screens have been a point of frustration. A former Besthesda Developer explains why.
Bruce Nesmith, who worked at Bethesda on everything from Oblivion to Starfield, told VideoGamer that segmentation is an important part of Bethesda game design, and so using zone loading is too.