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As a fight with credit card companies over adult games leads to renewed concerns about censorship on Steam and even on indie ...
During today's Nintendo Direct presentation, we got our first proper look at Yoko Taro's upcoming card-based RPG, Voice of Cards: The Isle Dragon Roars, which we also learned is coming to Nintendo ...
Last month, Yoko Taro confirmed he was the creative director of a brand-new Square Enix game, during a press conference for Nier Replicant ver. 1.22474487139.
Yoko Taro was also asked by Famitsu’ s chief editor if he’d do a NieR remake if he has enough time, to which he responded with “I would do anything if I get the money for it.” ...
Nier series creator Yoko Taro is apparently working on a new game with some of his creative team, but they won't reveal if it's a new Nier entry. By Steven T. Wright on May 15, 2024 at 10:39AM PDT ...
Yoko Taro: This is about the previous title, but I was told that “machos are well-received” in foreign countries, especially in America. However, the game didn’t sell at all.
That's a question I sent over to Yoko Taro via email through a PR rep and translator, hoping to get some insight on how his career has evolved since directing one of 2017's best games.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Yoko Taro's 404 Game Re:set Reimagines Sega As An Evil Overlord ...
Sega and Yoko Taro Collaborate on New Mobile Title, '404 Game Reset' According to the story by Pocket Tactics, Sega and game creator Yoko Taro are teaming up for a new mobile title, 404 Game Reset.
Taro Yoko isn't quite as weird as the games he makes, but he's working on it. He doesn't like his photo being taken, so he puts on an elaborate custom mask of one of Nier 's characters for every ...
Yoko Taro, superfan: First, I’d like to talk about how the music synchronizes with what is happening on the screen. Iuchi-san, the planner and director of Ikaruga, was also in charge of making ...
During development, Yoko Taro lived between Tokyo and Osaka, often meeting in Tokyo with Square Enix ’s producer Yosuke Saito, who first suggested the game to be developed by PlatinumGames.
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